Thumbnail Designer — Est. 2019

WORKS THAT STOP THE SCROLL

Visual storytelling that lives in the first impression.
Each frame designed to compel, to arrest, to convert.

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Selected Work / 2026

0

Thumbnails Created

0

Clients Served

0

Million Views Generated

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Client Satisfaction

BEYOND THUMBNAILS

Selected work for organizations and esports teams — visual identity, key art and campaign design built for real competitions, real audiences and real deadlines.

Nouns

Key Visual Dota 2 Bali, Indonesia

What I did: For the Dota 2 Bali Major, advertising pieces were developed to promote the championship and strengthen the organization's visual identity.

Nouns Esports is an American esports organization founded in the United States, recognized for its competitive presence in the Dota 2 scene.

Ninjas in Pyjamas

Visual Identity VALORANT Rainbow Six Siege

What I did: In partnership with the organization, advertising pieces were developed for the VALORANT and Rainbow Six Siege teams, along with content for the official Ninjas in Pyjamas Brazil and Ninjas in Pyjamas Sweden profiles.

Ninjas in Pyjamas (NIP) is one of the largest and most traditional esports organizations in the world.

Bacon

Bacon / Thumbnail Designer

About the Designer

ART
DISGUISED
AS CLICKS

"I don't design thumbnails.
I design curiosity."

Bacon is a thumbnail designer operating at the intersection of visual psychology and cinematic composition. With over half a decade of obsessive practice, every frame is built around a singular question: what makes a human being stop?

Visual PsychologyCinematic Composition Color TheoryMotion Design Brand IdentityYouTubeDocumentary

THE
METHOD

Six deliberate stages. No shortcuts. Every thumbnail passes through the same rigorous system — because greatness is a process, not an accident.

01
Research
Deep analysis of the content, channel, audience and competitive landscape.
02
Concept
Dozens of directions explored, each evaluated for emotional impact and visual potential.
03
Composition
Every element placed with intention. Hierarchy, tension, flow. The viewer's eye is guided.
04
Psychology
Color temperature, urgency, pattern interruption. The subconscious dimensions that get clicks.
05
Execution
Technical mastery meets creative intent. The frame is rendered with cinematic precision.
06
Optimization
A/B testing, iteration, performance analysis. Craft validated by data.

ESCOLHIDO
PELOS MELHORES

Clique no cliente para explorar os projetos e thumbnails desenvolvidos para o canal!

PRÊMIOS

Prova de que o trabalho também se sustenta fora do briefing do cliente.

FESTGRAF 2026

Bronze

Lugar

Categoria Estudante

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LET'S
CREATE

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